| Style | Chained control and team engage |
| Difficulty | Medium To verify |
| Strong at | Levels 3 to 6 and team fights |
| Weak against | Compositions with crowd control cleanses and poke To verify |
| Patch tier | Pending |
| Win rate | Pending |
Why it works
- Jarvan opens. His Q "Dragon Strike" damages, reduces armor and, when he dashes to his Demacian Standard, knocks up the enemies in the way. The E places the standard, so the combo is E then Q.
- Lissandra immobilizes. Her W "Ring of Frost" freezes and roots nearby enemies, and her Q slows them.
- Jarvan's R locks in. He leaps onto a target and marks out a fighting zone. To verify
- Lissandra's R stuns. Cast on an enemy champion, it freezes and stuns them; on herself it makes her invulnerable.
- Lissandra repositions. Her E "Glacial Path" teleports her to the claw, which works for going in or getting out.
Weak points: both need to get in melee or close; without cleansing there's no combo; if Jarvan misses the Q, the fight loses strength. To verify
Powerspikes by level
| Level | What changes | How to play it |
|---|---|---|
| 3 | First spike: Lissandra's Q and W, Jarvan's Q and E. | A mid gank with a knock-up and a root. |
| 6 | Spike: both ultimates. | Lock in and stun in the fight. |
| Mid game | Team fights and objectives. | Go in with Jarvan and close with Lissandra. |
Gank combo (level 3-5)
- Jarvan: E to place the standard behind the target.
- Jarvan: Q to dash in and knock the enemy up.
- Lissandra: W to root them as she closes in. To verify
- Lissandra: Q to slow and damage whoever runs.
Combo mistakes: placing the standard with no line to the target, or using Lissandra's W before the knock-up.
Level 6 protocol
- Jarvan: R on the priority target: it locks them in.
- Lissandra: R on that target: it stuns them inside the zone.
- Rest of the team: damage on the target and Lissandra's W on the others. To verify
Game plan
| Phase | Goal | Key action |
|---|---|---|
| Start | Lissandra pushes and Jarvan clears. | Jungle priority for an early gank. |
| 3-5 | Ganks on mid. | Knock-up + root. |
| 6+ | Fights and objectives. | Lock in and stun. |
Runes and summoner spells
To verify
| Champion | Main path | Spells |
|---|---|---|
| Lissandra | Sorcery or Domination: Electrocute or Arcane Comet | Flash + Ignite |
| Jarvan IV | Precision or Domination: Conqueror or Electrocute | Flash + Smite |
Items, matchups and bans
Pending No patch data. Hypothesis to verify: compositions with many shields or crowd control cleanses reduce their effectiveness. To verify
Critical mistakes to avoid
- Spending Lissandra's W before Jarvan has gone in.
- Entering the fight without one of the two ultimates.
- Jarvan placing the standard without vision.
How to play against Lissandra + Jarvan IV
Respect levels 3 and 6, keep a dash to dodge Jarvan's knock-up and don't stay alone near Lissandra. To verify
Frequently asked questions
How do you spell Lissandra? In the game it's "Lissandra", with a double s.
What does Lissandra's R do? It freezes and stuns an enemy champion, or makes her invulnerable if she casts it on herself.
Methodology and updates
- Data source: abilities from Data Dragon 16.21.1; own analysis, untested.
- Last review: Pending.











































































