Blog
Guides and tips to play better as a duo. No filler: every post explains what to do and why.
Bot lane duo types: engage, enchanter and poke
In bot lane almost every pair falls into one of three types: engage (go in and kill), enchanter (protect the marksman) or poke (wear down from range). Pick according to what you want to happen in the first levels.
Duo queue communication in LoL: what to say and when
Talk little and with fixed phrases: call before you go in, say which spells you're missing and repeat what each of you sees on the map. A good call is three words, not a paragraph.
How to play against a strong duo in LoL
Against a strong duo, don't accept the fight on their terms: recognize their plan at level 1, save your escape for their moment of entry and ask your jungler for help before they become unstoppable.
How to play duo in League of Legends: a beginner's guide
Duo works when both champions complement each other and both players agree before the game on what to do at level 2, at level 6 and when something goes wrong.
Level 2 in duo lanes: why it decides the lane and how to play it
Level 2 is the first moment a pair can win or lose the lane with a single play: arrive before the enemy, use both abilities at once and decide out loud whether you go in or wait.
Mid and jungle synergy: priority, roams and ganks
Mid and jungle coordinate when the mid laner pushes the wave to gain priority and the jungler uses that moment to go in or take an objective; without that shared signal, both lose time.
Top and jungle synergy: how to coordinate to win the lane
A top and jungle pair wins when the top prepares the wave and the jungler arrives at exactly the right moment: both agree on the plan before the game and call it early.
Wave management for duos: freeze, push and crash without giving anything away
The wave decides where the fight happens: if you push it, the enemy moves away from their tower; if you freeze it, you stay close to yours. Choose beforehand what you want and use the wave to force it.
What to ban when you play duo: criteria that actually work
In duo, ban the champion that breaks your plan the most, not the one you like least or the one on a tier list: the one that punishes you at level 2, stops you going in or cancels your combo.