Ornn + Zac: how to play this top-jungle duo

In 30 seconds

Ornn and Zac knock the enemy up and withstand whatever it takes.

When to hit

  1. 6Zac's R and Ornn's R: knock-up and control in the fight.
  2. 11Key items: two tanks that win the long fights.

Key combo team fightVerify order

  1. Zac E
  2. Ornn E
  3. Ornn R
  4. Zac R

Watch out for Low damage in the laning phase: they need to reach the team fight with an advantage.

Coming soon
Key combo: Ornn + ZacHow to do the team fight combo, step by step.

Zac leaps onto the enemies and Ornn knocks them up with his charge and his golem, so the team wins team fights with two walls.

Style Two walls with knock-ups: scaling and control
Difficulty Medium To verify
Strong at Team fights and late game
Weak against Teams with percent damage and poke To verify
Patch tier Pending
Win rate Pending

Why it works

  1. Zac leaps. His E stretches back and launches forward; his Q grabs and throws enemies against each other.
  2. Ornn controls. His Q creates a fissure that slows; his E charges into an obstacle and creates a shockwave; his R summons a golem that slows and applies the brittle effect.
  3. Zac's R. It bounces four times, knocks up and slows.
  4. Two tanks. Both withstand a lot of damage in long fights.

Weak points: Teams with percent damage and poke; it depends on coordination between both players. To verify

Powerspikes by level

Level What changes How to play it
6 Zac's R and Ornn's R: knock-up and control in the fight. Coordinate the play before going in.
11 Key items: two tanks that win the long fights. Coordinate the play before going in.

Combo (team fight)

  1. Zac: E to leap onto the group.
  2. Ornn: E against a wall for the shockwave.
  3. Ornn: R for the golem.
  4. Zac: R to knock up. To verify

Combo mistakes: doing it when the other isn't ready or without vision of the map.

Level 6 protocol

  1. Zac: R to knock up the group.
  2. Ornn: R for the golem and the brittle. To verify

Game plan

Phase Goal Key action
Start Farm without giving away health. Vision and communication.
6-5 First strong trade. Zac's R and Ornn's R: knock-up and control in the fight.
6+ Decisive fights. Key items: two tanks that win the long fights.

Runes and summoner spells

To verify

Champion Main path Spells
Ornn Guardian or Summon Aery Flash + Teleport
Zac Guardian or Conqueror Flash + Smite

Items, matchups and bans

Pending No patch data. Bans by mechanic (hypotheses to verify): Teams with percent damage and poke. Win-rate-based bans will come with Riot API data. To verify

Critical mistakes to avoid

  1. Spending Zac's R without Ornn ready.
  2. Ornn without a wall for the E.
  3. Going in without vision.

How to play against Ornn + Zac

Avoid grouping when Zac has his R and don't fight against an Ornn wall. To verify

Frequently asked questions

What does Ornn's R do? It summons a fire golem that slows, damages and applies the brittle effect.

Methodology and updates

  • Data source: abilities from Data Dragon 16.21.1; own analysis, untested.
  • Last review: Pending.

More duos for this game

Ahri + EliseMid + Jungle · Difficulty medium-highElise stuns with her cocoon and Ahri charms: the enemy can't escape the gank.Ashe + LeonaBot lane · Difficulty mediumLeona stuns and roots; Ashe slows and finishes with the crystal arrow.Draven + ThreshBot lane · Difficulty medium-highThresh hooks and Draven finishes with the axes from level 2.Irelia + AmumuTop + Jungle · Difficulty highAmumu stuns everyone and Irelia goes in with her blades and her R without stopping.Katarina + Xin ZhaoMid + Jungle · Difficulty highXin Zhao charges and knocks up; Katarina finishes with her R and her leaps.Lucian + NamiBot lane · Difficulty mediumWins with an all-in at level 2 and 3 if the bubble lands. Struggles against poke.Lux + CaitlynBot lane · Difficulty mediumLux immobilizes and Caitlyn finishes with headshots on whoever can't move.Malphite + SejuaniTop + Jungle · Difficulty mediumMalphite knocks up and Sejuani freezes: a top gank that's hard to dodge.Nautilus + Miss FortuneBot lane · Difficulty mediumNautilus hooks and knocks up; Miss Fortune unloads her R on whoever can't move.Renekton + EliseTop + Jungle · Difficulty mediumElise stuns with her cocoon and Renekton finishes with his W: a kill in top from level 3.Samira + LeonaBot lane · Difficulty highAll or nothing: if Leona's engage lands, the lane is over fast. Struggles against poke and kiting.Sylas + ViMid + Jungle · Difficulty medium-highSylas slows and abducts; Vi chases with her R and doesn't let go of her target.Twisted Fate + Lee SinMid + Jungle · Difficulty highTwisted Fate shows up with his gate and Lee Sin finishes with his kick.Twisted Fate + NocturneMid + Jungle · Difficulty medium-highWeak until level 6; from there, two global ultimates to win in any lane.Viktor + HecarimMid + Jungle · Difficulty mediumHecarim charges in and Viktor traps enemies with his gravity field.Xayah + RakanBot lane · Difficulty mediumRakan knocks up and charms; Xayah roots with her feathers and keeps shooting.