
Rell
the Iron Maiden
Abilities
P Break the MoldRell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.
Q Shattering StrikeRell deals magic damage to units in a line, breaking their shields and stunning them.
Cooldown: 11/10.5/10/9.5/9 s · Range: 600
W Ferromancy: Crash DownMounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.
Cooldown: 10 s · Range: 450
E Full TiltPassive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.
Cooldown: 14/13/12/11/10 s · Range: 1200
R Magnet StormRell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.
Cooldown: 120/100/80 s · Range: 200
Best duos
There's no duo guide with Rell yet. We're working on it.
Worst duos Pending
Who Rell struggles with. Published once there's patch data and a big enough sample.
Who to ban Pending
The champions that punish Rell the most. Published once there's patch data.