
Lee Sin
the Blind Monk
Abilities
P FlurryAfter Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
Q Sonic Wave / Resonating StrikeSonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
Cooldown: 10/9/8/7/6 s · Range: 1100
W Safeguard / Iron WillSafeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will. Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.
Cooldown: 8 s · Range: 700
E Tempest / CrippleTempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple. Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
Cooldown: 8 s · Range: 450
R Dragon's RageLee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.
Cooldown: 110/85/60 s · Range: 375
Runes and summoner spells Unverified
Best duos
The Lee Sin duos that already have a guide. Ordering by win rate will come with patch data.
Worst duos Pending
Who Lee Sin struggles with. Published once there's patch data and a big enough sample.
Who to ban Pending
The champions that punish Lee Sin the most. Published once there's patch data.
