
Kindred
The Eternal Hunters
Abilities
P Mark of the KindredKindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
Q Dance of ArrowsKindred tumbles and shoots up to three arrows at nearby targets.
Cooldown: 9 s · Range: 340
W Wolf's FrenzyWolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Cooldown: 18/17/16/15/14 s · Range: 560
E Mounting DreadLamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Cooldown: 14/12.5/11/9.5/8 s · Range: 500
R Lamb's RespiteLamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
Cooldown: 160/140/120 s · Range: 500
Best duos
There's no duo guide with Kindred yet. We're working on it.
Worst duos Pending
Who Kindred struggles with. Published once there's patch data and a big enough sample.
Who to ban Pending
The champions that punish Kindred the most. Published once there's patch data.