
Janna
the Storm's Fury
Abilities
P TailwindJanna's allies gain Move Speed moving towards her. Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
Q Howling GaleBy creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
Cooldown: 14 s · Range: 1075
W ZephyrJanna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
Cooldown: 8/7.5/7/6.5/6 s · Range: 4294967295
E Eye Of The StormJanna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
Cooldown: 16/15/14/13/12 s · Range: 800
R MonsoonJanna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.
Cooldown: 130/115/100 s · Range: 725
Best duos
There's no duo guide with Janna yet. We're working on it.
Worst duos Pending
Who Janna struggles with. Published once there's patch data and a big enough sample.
Who to ban Pending
The champions that punish Janna the most. Published once there's patch data.